US 6,982,717 B2
Game apparatus, storage medium and computer program
Yozo Sakagami, Ota-ku (Japan); Taku Izumizawa, Ota-ku (Japan); and Kiyotake Fujii, Ota-ku (Japan)
Assigned to Namco Ltd., Tokyo (Japan)
Filed on Feb. 10, 2004, as Appl. No. 10/774,401.
Application 10/774401 is a continuation of application No. 09/842064, filed on Apr. 26, 2001, abandoned.
Claims priority of application No. 2000-136370 (JP), filed on May 09, 2000.
Prior Publication US 2004/0166933 A1, Aug. 26, 2004
Int. Cl. G06T 15/00 (2006.01)
U.S. Cl. 345—473 27 Claims
OG exemplary drawing
 
1. A game apparatus comprising:
an image generation section for generating a space image of an object space, viewed from a virtual camera;
a blurring section for blurring an object first image of a predetermined object of objects in the object space, according to a distance from a predetermined position to the predetermined object in the object space, to generate a blurred object second image, wherein the predetermined object comprises an objective target having at least one target surface that expresses a target of the predetermined object, and an objective foundation that expresses a foundation of the target according to a background of the predetermined object, and wherein the blurring section blurs an image of the objective target such that an image of the objective foundation is brought into view; and
an execution section for executing a predetermined game by displaying the space image including the blurred object second image on a display section.