US 7,320,467 B2 | ||
Narrating games | ||
Kimberly V. Matilla, Venice, Calif. (US); and Benjamin Blagg, Los Angeles, Calif. (US) | ||
Assigned to Mattel, Inc., El Segundo, Calif. (US) | ||
Filed on Apr. 18, 2006, as Appl. No. 11/406,736. | ||
Claims priority of provisional application 60/687203, filed on Jun. 03, 2005. | ||
Prior Publication US 2007/0007725 A1, Jan. 11, 2007 | ||
Int. Cl. A63F 1/00 (2006.01) |
U.S. Cl. 273—292 [273/273] | 29 Claims |
1. A method of playing a game, the game including a plurality of playing pieces, at least some of the playing pieces each
has at least one indicium that is representative of a concept, comprising:
selecting a first playing piece;
telling a first part of a story, the first part being associated with the concept represented by the at least one indicium
of the selected first playing piece;
selecting a second playing piece;
telling a second part of the story, the second part being associated with the concept represented by the at least one indicium
of the selected second playing piece;
hiding the at least one indicium of the first and second playing pieces; and
recalling the at least one hidden indicium of at least one of the first and second playing pieces.
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