CPC A63F 13/792 (2014.09) | 20 Claims |
1. A system configured to support player-initiated proof of in-game participation within an online gaming platform by unique digital articles in in-game events, wherein the unique digital articles are correlated with in-game player-controllable virtual items, the system comprising:
the online gaming platform including one or more hardware processors configured by machine-readable instructions to:
execute, within the online gaming platform, an instance of a game to facilitate presentation of the game to players, and implement in-game actions in the instance of the game in response to in-game action instructions for the in-game actions by the players, wherein the players include a first player;
generate sets of instructions to record and/or modify a first set of usage information pertaining to a first unique digital article, wherein the first set of usage information includes first metadata specific to the first unique digital article;
present, on a first client computing platform, a first player interface to the first player, wherein the first player interface is configured to receive player input from the first player, wherein the first player interface enables, through the player input, the first player to select a first in-game event that a first in-game player-controllable virtual item has participated in, wherein the first in-game event is associated with a first set of video information, wherein the first set of video information depicts the first in-game player-controllable virtual item participating in the first in-game event, and wherein the first set of video information is stored at a first location in electronic storage; and
responsive to receiving the player input, generate a first set of instructions to record a first modification of the first metadata, wherein the first modification adds a Uniform Resource Locator (URL) to the first metadata, wherein the URL refers to the first location of the first set of video information.
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