CPC H04N 21/4884 (2013.01) [G06V 20/41 (2022.01); H04N 21/4667 (2013.01); H04N 21/4755 (2013.01); H04N 21/8146 (2013.01); G06F 16/685 (2019.01)] | 17 Claims |
1. A method for inserting emoticons into a media asset, the method comprising:
receiving information describing a plurality of media assets and media guidance data;
determining, based on the media guidance data, a media asset of the plurality of media assets that is likely to be played at a later time;
receiving the media asset likely to be played at a later time, the media asset comprising an audio portion;
determining an emotion descriptor corresponding to the audio portion of the media asset;
identifying, in an emoticon database, an emoticon based on the identified emotion descriptor in the media asset;
calculating, based at least in part on emotion characteristics of the media asset, an emotion score;
comparing the emotion score against a threshold score; and
based at least in part on the emotion score being lower than the threshold score, causing to be presented the media asset and the emoticon within the media asset.
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