US 12,169,798 B2
Systems and methods for processing behavioral assessments
Darrin Murriner, Fort Thomas, KY (US); Ford Knowlton, Bellevue, KY (US); and Levi Bethune, Cincinnati, OH (US)
Assigned to cloverleaf.me, inc., Cincinnati, OH (US)
Filed by cloverleaf.me, inc., Covington, KY (US)
Filed on Feb. 2, 2023, as Appl. No. 18/105,150.
Application 18/105,150 is a continuation of application No. 15/977,206, filed on May 11, 2018, granted, now 11,599,835.
Claims priority of provisional application 62/505,453, filed on May 12, 2017.
Prior Publication US 2023/0186202 A1, Jun. 15, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. G06Q 10/0631 (2023.01); G06Q 10/0639 (2023.01); G06Q 10/1053 (2023.01); G06F 3/0482 (2013.01); G09B 7/00 (2006.01)
CPC G06Q 10/063118 (2013.01) [G06Q 10/06393 (2013.01); G06Q 10/1053 (2013.01); G06F 3/0482 (2013.01); G09B 7/00 (2013.01)] 21 Claims
OG exemplary drawing
 
1. A system for processing third party behavioral assessments comprising:
a computing device that stores logic that, when executed by a processor of the computing device, causes the system to perform at least the following:
(i) receive data for a first behavioral assessment from a first third party computing device, the first behavioral assessment assessing a first behavioral characteristic of a first person;
(ii) receive data for a second behavioral assessment from a second third party computing device, the second behavioral assessment assessing a second behavioral characteristic of the first person;
(iii) utilize the first behavioral characteristic and the second behavioral characteristic to calculate a behavioral parameter for the first person;
(iv) compare the behavioral parameter against corresponding behavioral parameters for respective persons for a team to determine how the first person would work with the respective persons;
(v) render a user interface at a user device for setting team dynamics, wherein the user interface is configured to receive a team dynamic selection from a user, wherein the team dynamic selection describes a desired dynamic for the team;
(vi) receive a hypothetical scenario dataset, wherein the hypothetical scenario dataset describes how the first person would work with the respective persons of the team;
(vii) determine an impact of including the first person in the team, based on the desired dynamic for the team and the hypothetical scenario dataset; and
(viii) display the impact via the user interface; and
(ix) provide an actionable insight on at least one of the first person or one of the respective persons to the first person or one of the respective persons.