US 12,169,899 B2
Cloth modeling using quad render meshes
Christine Waggoner, Albany, CA (US); and Fernando Ferrari De Goes, Kensington, CA (US)
Assigned to Pixar, Emeryville, CA (US)
Filed by Pixar, Emeryville, CA (US)
Filed on Aug. 11, 2022, as Appl. No. 17/819,212.
Prior Publication US 2024/0054727 A1, Feb. 15, 2024
Int. Cl. G06T 17/20 (2006.01); G06T 15/00 (2011.01)
CPC G06T 17/205 (2013.01) [G06T 15/00 (2013.01); G06T 2200/24 (2013.01); G06T 2210/16 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method, comprising:
accessing a first mesh comprising a plurality of faces defined by a plurality of edges;
generating a render mesh using tessellation of the first mesh, wherein the render mesh comprises quad faces;
transferring one or more attributes of one or more faces of the plurality of faces of the first mesh to one or more of the quad faces of the render mesh using a first stochastic transfer operation; and
transferring one or more attributes of one or more edges of the plurality of edges of the first mesh to one or more edges of the render mesh using a second stochastic transfer operation.