CPC A63F 13/35 (2014.09) [A63F 13/69 (2014.09); A63F 13/73 (2014.09); A63F 13/795 (2014.09)] | 20 Claims |
1. A system for unlocking game content for users of an online game, wherein the users are associated with client computing platforms, the system comprising:
one or more processors configured by machine-readable instructions to:
execute one or more instances of the online game to facilitate presentation of the online game to the users, wherein the users include a first user and a set of one or more other users, wherein the first user is associated with a first client computing platform, wherein the first user and the set of one or more other users are included in a first affiliation of users that is persistent over time;
determine a first affiliation size, wherein the first affiliation size represents how many users are included in the first affiliation; and
based on the first affiliation size, make content in the online game available to the first user, wherein the content in the online game is not available to the first user prior to determination of the first affiliation size.
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