CPC G06Q 10/063118 (2013.01) [G06Q 10/06393 (2013.01); G06Q 10/1053 (2013.01); G06F 3/0482 (2013.01); G09B 7/00 (2013.01)] | 21 Claims |
1. A system for processing third party behavioral assessments comprising:
a computing device that stores logic that, when executed by a processor of the computing device, causes the system to perform at least the following:
(i) receive data for a first behavioral assessment from a first third party computing device, the first behavioral assessment assessing a first behavioral characteristic of a first person;
(ii) receive data for a second behavioral assessment from a second third party computing device, the second behavioral assessment assessing a second behavioral characteristic of the first person;
(iii) utilize the first behavioral characteristic and the second behavioral characteristic to calculate a behavioral parameter for the first person;
(iv) compare the behavioral parameter against corresponding behavioral parameters for respective persons for a team to determine how the first person would work with the respective persons;
(v) render a user interface at a user device for setting team dynamics, wherein the user interface is configured to receive a team dynamic selection from a user, wherein the team dynamic selection describes a desired dynamic for the team;
(vi) receive a hypothetical scenario dataset, wherein the hypothetical scenario dataset describes how the first person would work with the respective persons of the team;
(vii) determine an impact of including the first person in the team, based on the desired dynamic for the team and the hypothetical scenario dataset; and
(viii) display the impact via the user interface; and
(ix) provide an actionable insight on at least one of the first person or one of the respective persons to the first person or one of the respective persons.
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